Teaching Tech Tool: Gimkit
Gimkit is an app I learned about in my teaching placement that the students love! It is a crossover of Kahoot and Quizlet and like a face-paced game show style learning tool. Students compete against each other either live or independently by answering questions on their laptops or other electronic devices. Instead of earning points, students earn virtual currency, which they can "invest" during the game to boost their score. The app uses game codes to connect students where they can compete against each other or collaborate in teams or as a whole class.
My placement classroom loves to play the "among us" style game which they have just added to the free themes sections. One thing to note is that there are free features and paid features. An interesting feature is that teachers can require every participant to submit a question in order to join the game. This could be beneficial for a concluding lesson where students have learned a unit and the teacher can use the questions they submit to see where they are at with their understanding. It is important to note that the company's privacy policy states that Gimkit accounts are for adults only. However, the game questions can be generated for students. privacy policy, Gimkit accounts are for adults only, but the game questions can be completely student-generated.
A concern I saw on a review that teachers should be aware of when using this app, is that their website security and privacy do not seem to be a priority. Gimkit is a super engaging way for students to review lesson concepts in a way that they have a lot of fun with, but there are some privacy and security concerns teachers should be aware of before using.
Lauren@NU
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