Kahoot is a game based formative assessment tool used in the classroom. Kahoot games are multiple choice quizzes created by the teacher or student(s). It is timed questions where the faster you click the correct answer the more points you get. Kahoot is a tech tool used to make studying/ learning more fun and engaging. Studies show that kahoot has several positive benefits in the classroom. Most if not all students are engaged in this way of learning as it is interesting and has an innocent competitive edge to it as well keeping more students intrigued and increases learning. Kahoot is a good tool to open up discussion about topics in the classroom and for teachers to see where a majority of the class may be struggling based on common wrong answers and can then later take some extra time to review those areas before summative assessments.
Pros:
Can be done in person classes and virtually
Can be quick (does not have to be too many questions)
Enhance student engagement and learning
Create an interest in the topics
Teachers can see topics students are struggling with/ succeeding in
There are free versions you can use
Students can also create the quizzes
User friendly- this is a tool that is simple and easy to use by most
Cons:
Students will focus on answering quickly/ correctly to win versus understanding and thinking about the answer (they also may just guess)
No time to discuss in between questions
More than 20 students there is a paid version
Requires wifi to use: if connection goes out or students do not have at home it can be inaccessible.
Can become distracting/ class get out of hand
Becomes more about a competition over a learning tool.
Brought to you by: HannahV@NUO-OTECC
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