Saturday, September 12, 2020

The Digital Teacher

 

I believe that different forms of technologies and interactive digital games can support and enhance students' academic development. When I think back to my time in elementary school the technology incorporated in my learning was very limited. Educators are committed to promote a learning environment that fosters creativity, problem solving and collaborative skills.

How about in a virtual world though? Can computer games support these skills? 

Teachers strive to incorporate different forms of technology and digital tools within their teaching practices, it is evident nowadays to see these forms of technologies being used within classroom environments i.e., iPads, chrome books and smart boards. Despite the increased access in these digital tools, I have yet to come across a class where they participate in a collaborative and interactive virtual game. As students continue to have access to these technological devices in the classroom, they will also have more options to play different educational games. I remember enjoying some of the computer games I played in elementary school but, I don't recall any of them ever being interactive, collaborative or meaningful.

Minecraft for example, is a game that allows players to create a world where they can explore, craft, build, and create anything they want using 3D blocks. The game allows for single-player and multiplayer options. Multiplayer allows gamers to collaborate, problem solve and work together in the same world to create anything imaginable. This game is also open-ended which allows gamers to make their own choices which I think positively support students' development. Minecraft offers an Education Edition which educators can use as a teaching tool in their own classroom learning. The education edition offers resources and lesson plan ideas in different curricular areas (i.e., math, science, art and language). After playing Minecraft myself, I really enjoyed the creative and imaginative elements the game offers. As a future educator, incorporating Minecraft in my own teaching practices is something new that I would like to try. Including more virtual, collaborative and interactive games I think can empower and motivate students to step outside their comfort zone and create meaningful learning experiences.

Brought to you by: Danuiella@NU

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